Transformation
These modules generally modify or add to
components of the input Field without changing its underlying positions and
connections. For example, AutoColor creates a "colors" component based on the
data values of a Field and Compute performs a mathematical operation
on the "data" component of a Field.
- AutoColor -- Automatically colors a data Field. By
default, the minimum data value is blue, the maximum data value
is red, and data values between are blue to red through
cyan, green, and yellow. You can control what subset of the
data range to color and what portion of the color wheel
to use. You can also control the opacity of the object
and the intensity of the colors. AutoColor also chooses appropriate colors
and opacities for volume rendering.
- AutoGrayScale -- Automatically colors a data field using a gray scale.
- Color -- Allows you more
control over the coloring of an object than is possible with
AutoColor. You can specify a string representing a color (e.g., "spring
green"), an RGB color, or a color map (from the Colormap
Editor, for example) to be applied to a data Field. You
can also use the Color module to make objects (e.g., isosurfaces)
translucent.
- Compute -- Performs point-by-point
arithmetic on a Field or Fields. For example, it can add
the "data" component of one Field to the tangent of the
"data" component of another Field. You can also use the Compute
module to select components from a vector data Field; construct a
vector "data" component from a set of scalar input data Fields;
or perform conditional operations.
- Compute2 -- Differs from Compute in allowing the expression to be passed
in by means of an input tab (e.g., from a Selector
interactor).
- Convert -- Converts between
hue, saturation, and value color space and red, green, and blue
color space. You can convert either a single vector, a list
of vectors, or a color map.
- DFT -- Performs a discrete Fourier transformation on a 2-
or 3-dimensional field.
- Direction --
Converts azimuth, elevation, and distance to Cartesian coordinates (x, y, and
z), which are useful for specifying camera viewing directions and for
specifying ClipPlane or MapToPlane normal directions.
- DivCurl -- Computes the divergence and the curl of a
vector field.
- Equalize -- Applies
histogram equalization to a field.
- FFT -- Performs a fast Fourier transformation on a 2- or
3-dimensional field.
- Filter -- Filters
a Field. You can specify a name describing a filter (e.g.,
"laplacian") or a filter matrix explicitly.
- Gradient -- Computes the gradient of a scalar Field.
- Histogram -- Computes a histogram and
the median of an input data Field. You can then use
Plot to visualize the result as a 2-dimensional graph.
- Map -- Maps Fields onto one another.
For example, you can map a data Field onto an isosurface
or onto a tube that has been formed from a streamline.
- Measure -- Performs measurements (e.g.,
surface area or volume) on a data Object.
- Morph -- Applies a binary morphological operator, such
as erode or dilate.
- Post -- Changes the dependency of data
(and other components) between positions
and connections.
- Sort -- Sorts
a list or Field based on values in the data component.
- Statistics -- Computes the statistics
of a Field: the mean, standard deviation, variance, minimum, and maximum.
You can use these statistics as input for other modules, or
print them using the Echo or Print modules.